Design Time Data


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You're building the next great app. You've gotten down to the last few tweaks. It's really close!

But every time you make a change, you have to run the app to see how it works. That text block looked good in the designer, but it's too short for the content. The spacing between list box items is way too close. Aaaaarg!

If you use design time data, you can see what the app will look like as you go. You can get the trivial stuff out of the way, and make more changes betweeen runs.

We'll practice design time data techniques from mockup through final polishing. In particular, we will use:

  • In-place data
  • Sample data
  • Design mode view models
  • Design mode models

Add these techniques into any phase of the app to make design go much more quickly.


  • Michael L Perry

    23 Recordings
    Software is math. Every class is a theorem. The compiler is the proof. And unit tests check our work. Michael wrote The Art of Immutable Architecture, a book on applying mathematics to building distributed systems. Learn more at Michael has recorded Pluralsight courses on Distributed Systems, XAML Patterns, and Cryptography, in addition to Provable Code. Formerly a Microsoft MVP for seven years, he maintains the spoon-bending Assisticant and Jinaga open-source libraries. You can find his videos about distributed systems at And he helps his clients at Improving benefit from the power of software mathematics.

Recorded At:

Recorded on:

May 7, 2013

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