Build Once For Windows Phone and Windows 8


When you build cross-device applications you want to build it once, have it work across all devices and deliver the best user experience. With Windows 8 and Windows Phone 8, the WinRT kernel means that building across devices has never been easier. There are 2 important concepts we need to embrace in order to build the best cross-device applications. We will give you best practices for sharing code, focusing on portable class libraries. Then we’ll show you how to optimize the interfaces to most appropriately target your app for the best user experience while leveraging that shared code.


  • Paul DeCarlo

    5 Recordings

    Paul DeCarlo is a Sr. Software Development Engineer for Microsoft and a Professor in the Bauer College of Business at the University of Houston. His current technology interests focus on Internet of Things, Cloud Applications, and Cross-Platform mobile app development. He is also an experienced startup founder for WinCoder LLC. On weekends Paul performs as lead vocalist in Houston's Tool Tribute band - Spiral Out (

Recorded At:

Recorded on:

Sep 28, 2013

More Info:


  • wp8 2 Recordings
  • win8 17 Recordings